COURSE AUTHOR –
Martin Yanev, Plamen Yanev
1. Learn the Java basics and apply them to real world projects.
2. Learn the libGDX basics and apply them to real world projects.
3. Master the libGDX packages for 2D game development.
4. Learn how the Object Oriented Programming is used in practice.
5. Create playable games, for your own sense of achievement.
6. Take user inputs to change the game state
7. Animating game characters and the displayed text
8. Playing music and import pictures inside a game
9. Develop multi screen games and menu screens